Hi there! I’m the beer & robot loving artist Yamatron!
I was thinking of ideas to enhance the effects to be more dynamic this week. Things like the representation of building damage, or where to put items… This week Design is here! The door!
The purpose, to emphasize the difference of the world inside and outside the base more! Is not fixed to be like any spec yet (such as Enemy can use? for example). It is a test of what looks feel good.
I want to implement! Until next week, OPEN THE BEER!