Exploring the HUGE environment in PixelJunk 1-6 is cool, but after a while you start wanting get around a little faster. With a little more efficiency.. with a little more style! I don’t really want to still be walking around exploring like when I first started. We also like the idea that players who choose to invest resources (yes resources) into vehicle specific research (yes research too) should be allowed to get some pretty funky stuff if they want!
Over the week we’ve been thinking about a variety of vehicles, each with a single clearly defined purpose. Either scouting, digging, combat, haulage, etc. Regardless of research, all players will have access to basic vehicles, but there should be some cooler stuff a little further on to reward those who choose invest in the research.
We’ll pick a few of the more functional & fun looking vehicles and quickly implement them when we can to see what they feel like. One of the drill cars is already in and being tested. Next should probably be something to make scouting a bit easier. We’re also running a poll over on the PixelJunk Facebook page for which vehicle concepts are the coolest. Head over and vote!
And this would officially be the coolest way to clear flat areas of terrain! >< City councils should get on this right now.