
It’s been a long time! I’m the beer & robot loving artist Yamatron!
This week, I will write about how I create a design implementation plan of the “office” building. The Office building if the first to come out in the game. Here, you can check soup recipes, or receive a command from the Soup Co. RoboExec says “Make soup!”. The “office” is actually a spacecraft sending all players from Soup Co Central office to their planet.
Flow of design:
1 Rough sketch
2 Created in illustrator
3 Fit the image of the game in Photoshop. (outline+texture)
4.Try to put the material into games. (I also create parts to animate here.)
5 Modification from design feedback.
I want to write more detail of these steps again sometime! Various buildings will still come, so enjoy!!
Very nice! I love these design concepts and workflows. Keep em coming! :)
You should see Yamatron’s sketchpad. It’s insane.. o.O
domo!:) I like illustrator work.
Insanity strikes again! :) Like I said before, I like Illustrator work, too. Especially graphics made of clean shapes and straight lines and corners. Lovely!